top of page

Side Projects

Stuff I did for fun. Or just because, I can.

Bad Bot

A short game where you control a flying robot that has gone rogue. 

​

Made this to practice development with Unreal Engine's Blueprints visual scripting language.

​

When you can actually see where your code looks like spaghetti, it really helps reinforce cleaner coding practices.

​

The art assets used here were taken from the free section of the Unreal Engine asset store.

Prison Escape

We had already worked with several different and unique platforms while studying Game Design at CMU, so this time, we decided to build our own!

​

The lock picking puzzle board, the prison bars, and the butt sensor, are all of our own design! The levels were designed to be logical, challenging, and above all else, amusing. Judging by the reactions from the crowd, we did a good job.

Yin-Yang

This is a prototype I'm working on as a study of puzzle design. It is a single-player co-op game about balance, symmetry and working together constructively.

Here is a Windows build of the game. Just download and unzip the folder, "Yin-Yang Windows".

Yin-Yang Game 

My First Game

I had a friendly competitive relationship with a talented friend of mine from college who claimed that she was the better programmer. Naturally, I couldn't just let that claim stand. We both made computational art, so we decided to make a game each, and leave it to the class to decide who was the better programmer. She now has a PhD. But I shall always be the better programmer and Game Designer :)

bottom of page